Rayman Legends delayed, going multiplatform
The stellar-looking Rayman Legends has been delayed until September, following the announcement that the game will also be hitting the Xbox 360 and PlayStation 3.
The colourful platformer was due to release in little over two weeks, exclusively for Wii U, but a press release yesterday confirmed Nintendo’s worst fears.
In an interview with the Official Nintendo Magazine in October, Chris McEntree, level designer at Ubisoft Montpellier, explained why the team decided to opt for Wii U exclusivity.
”Here you buy the Wii U system, you buy the game, and you can experience all of the content without extras. And we didn’t want to give somebody half of the experience just for the sake of getting it out on another console.”
The seven month delay means that Rayman Legends will now launch on a Wii U with a significantly higher install base, but will likely be released alongside the year’s heavy-hitting titles, including Grand Theft Auto V.
Rayman Legends features a unique co-op mode built specifically for the Wii U GamePad; it’s not yet clear how this mode will be implemented into the 360 and PS3 versions, or indeed if it will feature at all.
